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It's Fun! Play an exciting game of MarbleZone that will make you think - a game that'll keep you clicking your mouse...
 

Twist and turn the broken remnants of the MarbleZone machines to establish a complete path from the marble generators to their collectors...
 
 

Release the marbles to circulate through your machine. Then watch with pride as it successfully distributes the marbles - or watch in horror as an incorrectly built machine smashes its cargo into bits...
 

Proceed from machine to machine, setting the world right - and when you're ready, you can start constructing your own machines to stump other would-be heroes!
 

The MarbleZone Story, for those souls so adventurous:
 

For as long as marbles have existed, there have existed MarbleZones. They are areas outside conventional space that form the bridge between the Netherworlds, (where marbles are born), and your home planet of Earth, (which is widely regarded as the universe's hotspot for marbles.) After reaching Earth, many hundreds of millions of marbles are then shipped to faraway galaxies, where they may be employed in everything from life and death games to the creation of attractive floral arrangements.
 

For aeons, the influx of marbles into our universe had been made possible by the Keepers of the Marble* - those souls brave enough to inhabit the MarbleZones. They maintained the Great Machines and ensured that marbles flowed freely from the Netherworlds to Earth and its neighboring worlds. During this time, the inflow of marbles had proceeded uninterrupted. All were happy.

*Actually, this is the traditional name. They were technically the Keepers of the Marbles since there was more than one marble, but it sounded better to the ancients. And without tradition, a mable is as shaky as a fiddler on the roof.
 

But such bliss is never eternal. On one otherwise pleasant day, the celestial Keepers of the Marble were plucked from their beds and imprisoned in Newark, New Jersey. Subsequently, the machines that for so many millennia had carefully brought marbles from the Netherworlds to Earth began to deteriorate. It is not yet known who concocted this most nefarious plan, but it was likely the plan of an ancient and evil race; most likely one who does not like marbles at all.
 

Now is the time when the Earth and other civilized worlds prepare to battle those who have threatened the natural order of all things marble-related. But this concerns you little; for you are no soldier. You and a handful of others have been recruited to rebuild the once magnificent MarbleZone machines.
 

So you travel from your home world, past the confines of your own universe, to set things right once again. Along the way, you and others like yourself have studied for the task that lies ahead. You were taught the intricacies of the Great Machines. Through many multiple-choice exams, you were tested rigorously. For years, you have prepared. And now...

...now it is time to rebuild.
 


 
 

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