// December 6th, 2012 // Comments Off // Monster Loves You!
Today we’ll be touring monsterdom and a few of its locations with a few of our native body guards. May I introduce:
They’ve been socialized, so they’re docile…for the most part. Please don’t touch the monsters, or…anything you see that matter. Here we go!
This was the first completed in-game background, so it’s somewhat of a favorite child, being that it was one of the first times we were able to see the monster world. It’s also neat to explore what the inside of a “civilized monster’s” home might be like – what little knick knacks and whatzits a monster might have laying around or hold dear. Certainly not like the uncultured swine from Znak (shown later on our tour).
Next stop is the *reads list* Morsel Vat! How are monsters created? Like so! This was a fun piece, though most of the prelim design came from our narrative captain, Dan Brainerd. This is the birthing tub for morsels, which are infant monsters. It was interesting to think of the vats as pots of stew that have to be watched over, with ingredients added at just the right times. Also interesting is thinking of what happens if too much of an ingredient is added. Maybe that’s what the second bag is for.
The Wild Meadow
I like the wild meadow because it says a lot without a lot of detail, unlike most of the other backgrounds. It’s one of the last monster areas before the player reaches human civilization, so it has an odd, surreal calmness about it, sort of where summer vacation ends and the looming shadow of public school terror begins. Or, a pretty field, whichever.
Znak is a special place. It is one of the oldest monster towns, so old that residents have hollowed out husks of the oldest monsters to live in. It’s old. It also smells weird. Maybe the monster equivalent of going to your grandma’s house? Or maybe a village of outcast heathens. Hm… Anyway, it was fun to create because it looks so much different that the rest of mainstream monster society and implies an interesting monster sub-culture.
That concludes our monster tour! This wouldn’t have been possible without our noble guards so lets give them a round of applau…wait, nonono, no clapping. Crushmaw got excited last tour and….ate everyone. So, goodbye, ha! Ha. Get out. Don’t turn your back, just smile and walk backwards. Goodbyyyye!