We received almost 30 entries for our latest ‘Create a Competition’ competition, where we asked our fans to come up with fun rules that involved Aaaaa! and Awesome. Lots were tough to execute and almost all of them involved video of some sort, so we decided to toss practicality to the wind.
It was hard to pick just three, so let’s first highlight a couple honorable mentions. We wanted to thank Jono00 and Yuval for sending in the ideas of doing the most spins or 360s around objects in the game. It would have been equal parts fun and nauseating trying to watch all those videos; I’m not sure my stomach would have been up to it, but I’m always game for a challenge.
Also, I wanted to thank Hetsu for the following video, which explains by example a worthy contender: Rhythm Aaaaa!
Now onto the winners:
James “zorfex” S. captured our hearts with a photo competition for the best rig to play Aaaaaa! We join him in wanting to see if people play it on a huge screen to fill their peripheral vision, in 3D, with a desk fan pointed at their face, or suspended over a large TV Mission Impossible style.
Steam user ilovesponges gave us this electrifying idea: hit as many powerlines as possible. The video results of this would surely be shocking (failed pun). There were some ideas about running into buildings and drop-kicking birds, which was great, but ilovesponges’s idea won out.
Lastly, we like people with strong lung capacity, so Valzi wins the last spot with recording the best scream (an “Aaaaa”) that lasts throughout the entire level!
These three winners have been given their choice of some fine Steam indie games. These were very tough to call! We’d like to thank everyone for playing and our friendly devs for donating their titles!
Dejobaan’s fourth competition to win indie games just by fooling around with Aaaaa! and Awesome continues: this time, we’re rewarding three fans their choice of two of the above indie titles for constructing fun and implementable competitions involving the Aaaaa! series.
The truth is, people enjoy playing Aaaaa! and Awesome in a myriad of ways: scoring tons of points, enamel, or knee caps, spray painting or interacting with the base-jumping on-lookers, playing in stereoscopic 3D… upside down. We’ve made competitions based around score plates, hugging, and kissing… but now we want to do something MORE!
The RULES: Give us your funnest, most challenging, most “something” but still practical competition idea which involves playing Aaaaa! or Awesome. The results need to be easily captured by photo, video, or audio. For example, our previous competition was to award the people with the hitting score plates. The results were captured by an end-of-stage photo.
The Submission Process and Deadline: Due to the nature of this competition, entries will only be valid via Private Message on Steam or via email at stuff@dejobaan.com. Entries are due January 19, 2012 11:59PM EST.
The Legal Stuff: Dejobaan reserves the right to disqualify any entry for any reason. In the event that a particular prize is not available, Dejobaan may replace it with a prize of equal or greater value at its discretion. Each entrant may win a maximum of one prize. Plombium not required.
The third in our continuing series of Aaaaaa!- and Awesome-playing competitions is ready to be revealed! This time around you’ll be trying for the highest plates hit bonus in any level on Awesome or Aaaaa! The prize games offer up a healthy selection of platforming, puzzles, and strategy gameplay.
Prize #1: All 3 of those games for the highest plates hit bonus on ANY level
Prize #2: 2 of those (your choice) for the 2nd highest plates hit bonus on ANY level
Prize #3: 1 of those (your choice) for the 3rd highest plates hit bonus ANY level
Bonus Prize: One game of our choosing to a random entrant, because we think lotteries are fun!
Fine Print
Dejobaan reserves the right to disqualify any entry for any reason. In the event that a particular prize is not available, Dejobaan may replace it with a prize of equal or greater value at its discretion. Each entrant may win a maximum of one prize. Plombium not required.
Ok, so it’s not like you get an extra discount by buying all of our Steam-enabled games together, BUT we waned to draw your attention to a handful of awesome indie games that we think are cool, especially at discounts upto 75% until January 2 (just click on photo to go to the game’s Steam page):
In addition to our friends’ games and Awesome being on sale, Dejobaan’s entire library is slashed heavily at 75% off on Steam. Not only is Aaaaa! for the Awesome for Mac or PC only $2.49, we have the hardest Aaaaa! levels ever in our Brutal Concussion DLC (which requires the original Aaaaa!) for Windows for only $0.49 or only one shiny JFK half-dollar coin. Missed out on our oldie but goodie The Wonderful End of the World for Windows? That too is only $2.49.
And for your friends new to the school of Dejobaan, there is this comprehensive 5-pack for only $4.99, containing Aaaaa!, Awesome, Brutal DLC, The Wonderful End of the World, and our game-in-progress Ugly Baby.
Of course, there are some awesome (legitimate, cough cough) bundle deals going on right now that feature many of our indie friends! Steam has three indie bundles: The Awesome Indie Bundle (we lent them the name temporarily), the Super Indie Bundle, and the Mega Indie Bundle. The folks at Humble Indie Bundle and Indie Royale offer up great indie games, too.
In short, there’s no reason not to give the gift of indie games this season… there just so damn affordable!
Due to the success and fun of our last indie games competition, we are rolling out more prizes for another Aaaaa! and Awesome competition. Instead of being a race against the clock, this is an on-going challenge for the highest kisses. Details follow the description of this week’s awesome game prizes!
Prize #1: All 3 of those games for the highest kisses on ANY level
Prize #2: 2 of those (your choice) for the 2nd highest kisses on ANY level
Prize #3: 1 of those (your choice) for the 3rd highest kisses on ANY level
Bonus Prize: One game of our choosing to a random entrant, because we think lotteries are fun!
Fine Print
Dejobaan reserves the right to disqualify any entry for any reason. In the event that a particular prize is not available, Dejobaan may replace it with a prize of equal or greater value at its discretion. Each entrant may win a maximum of one prize. Plombium not required.
A round of congratulations goes out to our three winners for the first Aaaaa!/Awesome competition: reberk, Zaph, iamevn. Since this competition was quickly conquered by these skillful base-jumpers, we also gave a random entrant that fulfilled the requirements a copy of Data Jammers from our good friend Digital Eel. Congrats, SAXsamus! All winners have been contacted via Steam by yours truly, JohnDejobaan.
What did they win? Some awesome games from some very giving devs!
Keep your eyes and ears peeled to our Twitter, Facebook, and blog feed for the next competition, which we promise to be more challenging and will feature another batch of awesome indie games!
Over the past few weeks, we’ve been revisiting some of the seedlings from which Ugly Baby has and hasn’t sprouted. We wanted to share the metaphorical test tubes we have experimented with but have never talked about before. In doing so, we welcome any and all feedback or thoughts this discussion inspires. Take gene splicing, for example:
Above, we have some twirling spiral and DNA photos. We were trying to experiment with transitions. Our thoughts were to try to avoid potentially “boring” procedurally generated levels, to break up the same procedurally generated content with transitional objects. In hindsight, the rainbow colored DNA to the black and white spiral might have been a bit of a stark contrast…
And here we have Martin from Questionable Content. We had an intern taking images for fun from web comics and creating levels out of them. The levels would form from individual pixels from an image. We’d raise certain shapes to add some “volume” to the level and to give players objects to hug and kiss, much like they would a real life Martin.
And lastly we have an experiment an intern did within Unity. The parameters control the generation of the patterns in real-time. The “camera controls” option dictates how quickly the pattern weaves. This experiment taught us that at least some things in Ugly Baby could be done in Unity, the engine that handled our semi-sequel Aaaaa! for the Awesome.
P.S. While more photos will follow next week, our first indie game competition is going great! We’re still giving away at least one game to a random Aaaaa! hugger if you follow the criteria in this forum.
That’s right! We at Dejobaan are holding four competitions for our games starting today. We’ve got some great indie game Steam keys as prizes, so join in. Here’s the first one:
Post: Post a screenshot of yourself having successfully landed in a red, 8000-point ring with 299 hugs (or as close you can!) to the Steam forums here before the deadline of Tuesday, December 13 11:59PM EST.
The Prizes
The first three people to post screenshots with their stage totals matching these requirements will win first, second, and third prizes respectively:
First Prize: Free Steam copies of Serious Sam Double D, Data Jammers, and Aztaka!
Second Prize: Free Steam copies of your choice of two of these games.
Third Prize: A free Steam copy of your choice of one of these games.
In the event that no one gets 299 hugs in a stage by the deadline, prizes will be awarded to the first three people with the closest amount of hugs.
Not into giving or getting hugs? We’re also awarding 5 keys to users who send us their most entertaining YouTube videos of Aaaaa! or Awesome:
Post a great YouTube video of yourself playing Aaaaa! or Awesome.
E-mail jpolson@dejobaan.com with a link before the above deadline.
We’ll pick 5 of the best. These codes were provided by John’s great pals at Power of Two Games for their dig-em-up strategy game Dwarfs!?
These are some amazing, awesome games, and we thank our indie friends for generously donating them!
Fine Print
Dejobaan reserves the right to disqualify any entry for any reason. In the event that a particular prize is not available, Dejobaan may replace it with a prize of equal or greater value at its discretion. Plombium not required.
In case you missed it, it’s here — a $1.99 DLC pack for Aaaaa! . Specifically, on Steam. Here’s the description:
Dejobaan Games loves you. And you always hurt the one you love. Here are five brand new, ultra-punishing levels designed to make you hurl your keyboard across the room in frustration. These are unfair obstacle courses of shifting barricades, split-second decisions, and twists so narrow that they’ll abrade away your nose. To make things more brutal, we’ve strapped rockets to your back, so you’re screaming along at twice terminal velocity. And if you crash, the new checkpoint system pops you back into the action without giving you a chance to breathe. And you know what? It’s fast, fun, and ridiculously awesome.